The Free-Hand Design Investigation focused on interaction between hand gestures and digital in-phone applications. Primarily the design task was limited to controlling the acoustic intensity, finger gestures to initiate tasks, and develop an enticing balance between product function with touch aesthetics from human experience design.
This design begins with a users’ hand gesture towards a device. The hand gesture could be a tap, a clap, or a scratch and the gestures would direct the acoustic intensity as controlled by the acoustic tracking tool on MAX/Msp software. The intensity of touch provides the flexibility for use in differing functional and social contexts making the interaction personal and public simultaneously.